UltraLite applications on Windows CE can synchronize through the following stream types:
ActiveSync See Adding ActiveSync synchronization to your application.
TCP/IP See TCP/IP, HTTP, or HTTPS synchronization from Windows CE.
HTTP See TCP/IP, HTTP, or HTTPS synchronization from Windows CE.
The user_name and stream_parms parameters must be surrounded by the UL_TEXT() macro for Windows CE when initializing, since the compilation environment is Unicode wide characters.
For more information about synchronization parameters, see Synchronization parameters for UltraLite.
Adding ActiveSync synchronization to your application
TCP/IP, HTTP, or HTTPS synchronization from Windows CE