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Before you can send or receive messages using QAnywhere .NET clients, you must complete the following initialization tasks.
You must make two changes to your Visual Studio project to be able to use it:
Add a reference to the QAnywhere .NET DLL. Adding a reference tells Visual Studio .NET which DLL to include to find the code for the QAnywhere .NET API.
Add a line to your source code to reference the QAnywhere .NET API classes. To use the QAnywhere .NET API, you must add a line to your source code to reference the data provider. You must add a different line for C# than for Visual Basic .NET.
In addition, you must initialize the QAnywhere .NET API.
Start Visual Studio and open your project.
In the Solution Explorer window, right-click the References folder and click Add Reference.
On the .NET tab, click Browse to locate iAnywhere.QAnywhere.Client.dll. The default locations are:
Select the DLL and click Open.
You can verify that the DLL is added to your project. Open the Add Reference window and then click the .NET tab. iAnywhere.QAnywhere.Client.dll appears in the Selected Components list. Click OK to close the window.
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